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Urgent! Console Engineer Job Opening In Guadalajara – Now Hiring Apex Systems
What we look for:
We are seeking a Console Engineer to finalize the transition of the SDK Unity plugin from the incumbent partner and assume management of it.
You will own the development and maintenance to deliver a first-in-class plugin for Unity developers in a managed service model as follows:
Managed service for Unity plugin development, delivery, maintenance, Quality Assurance and documentation in service of feature parity with the existing SDK across the following platforms: PlayStation, Xbox, Nintendo, Linux, Mac.
Development and ownership of single Unity demo project capturing all SDK features.
Own product requirements document, product backlog creation, prioritization, and maintenance.
Support the implementation of required system functionality identified for the development sprint agreed to by the Parties, as user stories are at a detailed level sufficient for coding: Develop code to build software capabilities.
Unit test the functionality.
Deploy into test environment.
Source control and build management.
Technical documentation.
Responsibilities:
Collaborate effectively with cross-functional teams, including Lead Engineer, Producer, and SDK products engineers.
Design and code development of complex SDK of features and systems to support native OS/Platform native libraries.
Participates in the testing process through use-case testing, review and analysis.
Serve as technical point expert for game console development (PlayStation and/or Nintendo) integration with Unity native libraries.
Support existing product maintenance development and participate in new product design/development.
Lead and participate in code reviews to ensure both consistency and quality exceed metrics for products
Skills/Experience
Communication skills – Excellent written and verbal communication skills.
Game Engine – Extensive experience in the Unity with track record of contributing to multiple shipped titles.
Operating Systems – Windows, MacOS, Linux, IOS, Android Game Console SDK – PlayStation and/or Nintendo Programming Languages – Expert level proficiency in C/C++, C#.
Scripting – Unity Editor Scripting, Bash, PowerShell, or equivalent.
Debugging – Strong problem solving and demonstrated experience C/C++ debugging techniques and toolsets.
Source Control – Strong understanding of source control (Git) and branching strategies.
Tools – Extensive knowledge and experience in software development, profiling, and testing methodologies/tools 5+ years of Unity development (tools focus) experience with at least 2 shipping games to multiple platforms.
Significant debug experience across multiple platforms.
5+ years of C++ development experience developing Unity libraries supporting both PC/Mac, mobile, and console platforms.
Extensive skills/experience developing Unity applications and integrating 3rd party libraries for PlayStation 4 and 5.
This should encompass demonstrated skills in debugging (crash dumps, stack trace, etc).
Extensive bug triage experience with PlayStation specific tools.
Nice to have:
Direct experience with Epic Online Services SDK on either Unreal or Unit
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Unlock Your Console Engineer Potential: Insight & Career Growth Guide
Real-time Console Engineer Jobs Trends in Guadalajara, Mexico (Graphical Representation)
Explore profound insights with Expertini's real-time, in-depth analysis, showcased through the graph below. This graph displays the job market trends for Console Engineer in Guadalajara, Mexico using a bar chart to represent the number of jobs available and a trend line to illustrate the trend over time. Specifically, the graph shows 13272 jobs in Mexico and 580 jobs in Guadalajara. This comprehensive analysis highlights market share and opportunities for professionals in Console Engineer roles. These dynamic trends provide a better understanding of the job market landscape in these regions.
Great news! Apex Systems is currently hiring and seeking a Console Engineer to join their team. Feel free to download the job details.
Wait no longer! Are you also interested in exploring similar jobs? Search now: Console Engineer Jobs Guadalajara.
An organization's rules and standards set how people should be treated in the office and how different situations should be handled. The work culture at Apex Systems adheres to the cultural norms as outlined by Expertini.
The fundamental ethical values are:The average salary range for a Console Engineer Jobs Mexico varies, but the pay scale is rated "Standard" in Guadalajara. Salary levels may vary depending on your industry, experience, and skills. It's essential to research and negotiate effectively. We advise reading the full job specification before proceeding with the application to understand the salary package.
Key qualifications for Console Engineer typically include Other General and a list of qualifications and expertise as mentioned in the job specification. Be sure to check the specific job listing for detailed requirements and qualifications.
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Here are some tips to help you prepare for and ace your job interview:
Before the Interview:To prepare for your Console Engineer interview at Apex Systems, research the company, understand the job requirements, and practice common interview questions.
Highlight your leadership skills, achievements, and strategic thinking abilities. Be prepared to discuss your experience with HR, including your approach to meeting targets as a team player. Additionally, review the Apex Systems's products or services and be prepared to discuss how you can contribute to their success.
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